Charity Walks, Rides and Runs: Everything But the Clock
Watch a charity walk run on one Escapade guide: staging, parking, the route, a family meet spot, crews and the sponsor report. It does not replace timing or tracking.
Before
The organizer sets up the start, the route and the places around it.
- Set up the start: The route, the start and the wave staging on a real map, with a zone for each area.
The morning
Families find the lot, the start, the water and each other.
- Parking and the walk in: One link, one tap on Parking, and the lot says when it is free and how far the walk is.
- Waves and what is next: Next up stays on top, and three waves keep strollers and brisk walkers apart.
- The route: The whole route on the map, water one tap away, and what is at each stop.
- If you get split up: One family meet spot, on the map, with the rule written on it.
Running it
Crews get one stop each, the organizer changes the map, and sponsors get a report.
- Crews on the path: A crew lead's link opens on one stop and nothing else, with no host account.
- Change it once, tell the walkers: The organizer marks a water stop closed, and open guides change within seconds, with where the next water is.
- Sponsors and the report: Tiers and approvals in one console, a real place on the route, and a report to send afterward.
Open this Escapade page